Cytat: |
For version 1/42 added Mike SSN,with very similar loading arms:
SHKVAL STARFISH SAET-60M SS-N-21 LAM MOBILE MINE and MG-74E Korund. |
pepe napisał/a: |
38 - Weapon malfunction have been introduced (small percent). Mines, Torpedoes, Missiles and Sonobuys can be refused - now they are not 100% reliable weapons.
This option can be disabled via Dangerous Waters.INI file: After the first launch of version 1.42, the line WeapMalfunctions appears in this file. Set it NO, if you want the weapon to be 100% functional. |